🤷‍♀️ Rony Kahana
💼 https://www.linkedin.com/in/rony-kahana/
✏️ Writing samples

Technical Narrative Designer & Producer, AAA game writer who implements. I design branching narratives, write character-driven dialogue, and bring it to life in Unreal Engine.

Shipped Marvel's Midnight Suns, Civilization VII, and more.

Specialties: Branching dialogue systems • Unreal Engine implementation • VO coordination • Character voice matching • Systems-driven narrative.

Technical Implementation
- Unreal Engine 4 & 5 (daily in-engine work)
- Unreal Blueprints & visual scripting
- C++, JavaScript, XML
- Version control (Perforce, Git)

Narrative Design
- Branching dialogue & choice systems
- Character voice & IP matching
- Environmental storytelling & barks
- Quest design & mission descriptions

Production
- Voice-over session coordination & pipeline management
- LiveOps & content scheduling
- Cross-functional team collaboration
- Development management


Job History

   Firaxis Games 2020 - Present
       Sid Meier's Civilization VII
       Marvel’s Midnight Suns &  DLCs
   Big Huge Games 2018 - 2020
       Arcane Showdown
       DomiNations


Education

  • Character Driven Scenes, UCLA Extension, 2025
  • C++, UCLA Extension, 2025
  • Game Writing with Adam Dolin, ELVTR, 2024
  • ArenaNet Narrative Mentorship, 2023
  • Carnegie Mellon University, Master of Entertainment Technology, 2018
  • The Steve Tisch School of Film and Television, 2016





Last Updated 25.10.08
RONY KAHANA  
CONTACT




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EXPERIENCE


Marvel's Midnight Suns Firaxis
Tactical role-playing

Dialogue, branching, barks,
descriptions
- Wrote branching dialogue for 13 Marvel heroes, matching distinct character voices  (Spider-Man's quips vs. Blade's gravitas vs. Captain Marvel's confidence)
- Implemented all dialogue directly in Unreal Engine 4 using proprietary conversation tools
- Coordinated full VO pipeline: script prep, in-session support, asset integration
- Designed friendship system dialogue that responded to player choices and relationship levels
- Shipped base game + 4 DLC packs with new characters and storylines


Sid Meier's Civilization VII Firaxis
4X turn-based strategy

Storylets
- Designed Storylets: choice-driven narrative events that respond to gameplay systems  (player actions, civilization state, historical context) - Crafted branching text, player choices, and systemic rewards - Collaborated with design and engineering to integrate narrative with core game mechanics






Unannounced Firaxis

- Architected narrative systems in Unreal Engine 5 for dynamic, player-driven storytelling


Arcane Showdown Big Huge Games
F2P real-time strategy

Fantasy flavor text, Message of the day
Wrote flavor text and player-facing messaging matching the tone. Designed, wrote, created, and scheduled the social media postings. 

  • Flavor text for fantasy settings
  • Player-facing messaging





    Unpublished Game Big Huge Games
    F2P match-three

    Branching dialogue
    Designed and wrote the branching narrative for an unpublished game, iterating weekly in a fast-paced prototyping environment.

    • Branching narrative
    • Fast-paced iteration cycles
    • In-engine implementation in Unity using XML





    DomiNations Big Huge Games
    F2P real-time strategy

    Historical flavor text
    Flavor text for historical units and artifacts.

    • In-depth research using sources in multiple languages
    • Adhering to the strict deadlines of F2P development





    Additional Projects VR, interactive film, documentary, educational


    Thin Line
    David555David


    • Thin Line, narrative design and writing for an immersive experience (VR) for social impact


    • By the Campfire, writing for an educational PC game to showcase Active Listening


    • Mind Field, writing for an interactive web-based film for Carnegie Mellon’s orientation


    • David555David, documentary directing, A recently divorced quadriplegic is trying his luck on online dating sites. A short documentary from his daughter's (mine) perspective (editing: Gal Shani Mager)




    ADDITIONAL  WRITING


    Character 1: Creation, Gotham Writers

    Diner Dialogue using TLC’s “90 Days Fiancé” Rob as the  character’s voice


    ArenaNet Narrative Mentorship

    Mission Spec

    Character Driven Scenes, UCLA

    Battlestar Galactica Sequence Spec Script











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