🤷‍♀️ Rony (sounds like “irony”) Kahana
đź’Ľ https://www.linkedin.com/in/rony-kahana/
✏️ Writing samples

Game writer, producer, branching, barks, flavor text, etc., etc.

Skills

  • Linear and branching dialogue
  • Environmental barks
  • Mission descriptions
  • Voice-over sessions support
  • LiveOps and marketing content
  • Style and IP matching
  • Development management
  • Unreal Engine & Unreal Blueprints
  • JavaScript
  • C++

Job History

   Firaxis Games 2020 - Present
       Sid Meier's Civilization VII
       Marvel’s Midnight Suns &  DLCs
   Big Huge Games 2018 - 2020
       Arcane Showdown
       DomiNations


Education

  • Character Driven Scenes, UCLA Extension, 2025
  • C++, UCLA Extension, 2025
  • Game Writing with Adam Dolin, ELVTR, 2024
  • ArenaNet Narrative Mentorship, 2023
  • Carnegie Mellon University, Master of Entertainment Technology, 2018
  • The Steve Tisch School of Film and Television, 2016





Last Updated 25.10.08
RONY KAHANA  
CONTACT




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EXPERIENCE



Marvel's Midnight Suns Firaxis
Tactical role-playing

Dialogue, branching, barks,
descriptions
Worked as part of a writing team on a Marvel IP, matching Marvel’s heroes' unique voices. Wrote VOed branching dialogue, mission descriptions, and in-game social media posts.

  • Adapted briefs to full-blown scripts
  • Matched Voice, style, and tone
  • Branching dialogues
  • Writing for VO recording
  • In-engine implementation



Sid Meier's Civilization VII Firaxis
4X turn-based strategy

Storylets
participated in the drafting stage of systems-based Storylets. 

  • Crafting text, choices, and rewards to work cohesively with existing game systems



Arcane Showdown Big Huge Games
F2P real-time strategy

Fantasy flavor text, Message of the day
Wrote flavor text and player-facing messaging matching the tone. Designed, wrote, created and scheduled the social media postings. 

  • Flavor text for fantasy settings
  • Player-facing messaging





    Unpublished Game Big Huge Games
    F2P match-three

    Branching dialogue
    Designed and wrote the branching narrative for an unpublished game, iterating weekly in a fast-paced prototyping environment.

    • Branching narrative
    • Fast-paced iteration cycles
    • In-engine implementation in Unity using XML





    DomiNations Big Huge Games
    F2P real-time strategy

    Historical flavor text
    Flavor text for historical units and artifacts.

    • In-depth research using sources in multiple languages
    • Adhering to the strict deadlines of F2P development





    Additional Projects VR, interactive film, documentary, educational


    Thin Line
    David555David


    • Thin Line, narrative design and writing for an immersive experience (VR) for social impact


    • By the Campfire, writing for an educational PC game to showcase Active Listening


    • Mind Field, writing for an interactive web-based film for Carnegie Mellon’s orientation


    • David555David, documentary directing, A recently divorced quadriplegic is trying his luck on online dating sites. A short documentary from his daughter's (mine) perspective (editing: Gal Shani Mager)




    ADDITIONAL  WRITING


    Character 1: Creation, Gotham Writers

    Diner Dialogue using TLC’s “90 Days Fiancé” Rob as the  character’s voice


    ArenaNet Narrative Mentorship

    Mission Spec

    Character Driven Scenes, UCLA

    Battlestar Galactica Sequence Spec Script











    🖊️ Click here for all writing samples